I haven't posted in a long time. It's because life got pretty hectic for awhile. Whatever. Games:
I've not played anything to speak of other than Dragon Age. The more I play it the better it gets. The most recent discovery I made was the Tactics customization. "Tactics" bascially means that the characters you don't directly control, instead of running around doing whatever they feel like in combat, are bound by rule sets. These are conditions like "When surrounded by 3 or more enemies:" do ability A or whatever. I ignored the option to customize all these things for over half the game simply because it's alot of information to process. There are at least 50 (probably over 100 actually) different choices you can make for the condition that will trigger a certain ability. In addition to that, you also have to have some idea of what each ability does for each character. I've got about 8 different characters, give or take, and each one has no less than 6 different abilities. You do the math and figure out that's alot of information to process.
But now that I finally decided to mess with Tactics, it's a game-changer. All the characters now do things that make sense and combats have become a lot easier. When I play Dragon Age again, as I undoubtedly will, I will be sure to use tactics from the beginning that time. One final thought on DA then I'm done. The level of character customization in this game is incredible. It's exciting to me that two people could play through the game, choosing the same class like rogue or warrior or mage, and end up with completely different characters. With mage in particular there are so many different options and schools of magic that you can have a different game experience every time you play. Exciting!